Roblox Rc7 Require Script
Before we dive into RC7 specifically, you must understand the require() function. In Roblox, require() is used to run a ModuleScript exactly once and return its return value.
ReplicatedStorage βββ RC7_Core β βββ Shared β β βββ Utils (ModuleScript) β β βββ Types (ModuleScript) β β βββ Constants (ModuleScript) β βββ Server β β βββ DataManager (ModuleScript) β β βββ GameLoop (ModuleScript) β β βββ RemoteBroker (ModuleScript) β βββ Client β βββ UIController (ModuleScript) β βββ InputHandler (ModuleScript) β βββ EffectRenderer (ModuleScript) Roblox Rc7 Require Script
function DataManager.load(player) local userId = player.UserId local success, data = pcall(function() return DS:GetAsync(userId) end) Before we dive into RC7 specifically, you must
Roblox has implemented several countermeasures to combat unauthorized script execution: Before we dive into RC7 specifically
[SOLVED!] How does require works and how can I make a script like this?